KS3 Science, Maths, Technology

Each Science Scheme of Work is supported by relevant stimulus video and image input together with a corresponding IWB ready supporting Lesson Plan PPT and Student Support Sheets.

Cybersecurity Challenge

Find the security breach

KS3 - Computing - The Cybersecurity Challenge is designed to familiarise pupils with cybersecurity to enhance their safety online and improve their knowledge and understanding of risks to their personal information online. Pupils will also develop an understanding of security logs and how they can be used to spot fraudulent behaviour on a network.

During the activity, pupils will learn to:

+ Understand how to identify common signs that can indicate fraudulent activity in a security log

+ Develop an understanding of why strong passwords are important and how to create them

+ Identify what to look out for to spot a phishing email

+ Learn how the information we post online can be used against us, and how to limit risks when using social media

+ Learn about the risks of Radio Frequency Identification

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The Wildlife Trusts Lesson Plans

Humans and the natural world

KS3/S1&2 – science and technology  

Siemens and the Wildlife Trusts aim to help students learn more about their environment and the affects that human actions can have. By sharing the expertise of our partner charity and using Siemens’ technological know-how on sustainability and other topics, the resource will help students see that the issues are interconnected and demonstrate how possible solutions benefit both humanity and nature.

Pupils will come to understand:

  • the interrelationship of the systems and cycles in the natural world
  • the consequences of human development on various aspects of life in the UK
  • how STEM subjects can be utilised to reduce or eradicate those impacts
  • how they can make a personal contribution to these issues  

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Driverless Car Challenge

Hands off the wheel

KS3 - Robotics, Computing, Design & Technology  

The Siemens Driverless Car classroom resources aim to supplement robotics education in computing, and design & technology lessons at KS3. By contextualising robotics as part of the future drive towards autonomous vehicles, this resource consists of a teacher’s guide, with notes to deliver lessons with or without your own robot vehicles, and three classroom activities used in conjunction with micro:bit programming.

Also available for download is a large-sized printable Auto City Map for the robo buggies to use. These activities can be used as a standalone activity or with the Siemens Self-Driving Challenge Interactive.

In this lesson, pupils will:

  • Understand the future of robotics in the context of autonomous vehicles, learning how and why they work
  • Take part in coding activities to gain further experience in computing

Student Introduction and Activity Sheets

MRI Experience Lesson Plan

More than skin-deep

KS3/S1&2 - science and technology. Help your pupils to develop their understanding of the purpose of medical imaging and MRI imaging in particular and help them to understand how science and technology is used every day to improve people’s lives.

This lesson plan encourages pupils to learn more about what MRI imaging is, what it does, why it is useful and what it’s like to have a scan. It provides ideas for using the new MRI Scan Experience app and supports teachers in using both the app and other Siemens Education resources to produce an engaging and effective lesson. The MRI Scan Experience (Siemens Healthineers) app is available on iTunes (iPad only) and Google Play.

Topics include:

  • Identify structures and processes within the human body
  • Interpret observations and data, including identifying patterns and using observations, measurements and data to draw conclusions

The app also supports the PSHE Programme of study intended to understand, recognise, predict and assess risk by recognising risks in different situations and decide how to manage them responsibly. 

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Blowing in the Wind

Ideas for energy

KS3/S1&2 – science, technology and maths. Gather and use data to support conclusions relating to energy efficiency and arguments about noise pollution; use ideas to inform discussions about overall power supply systems and judge impact of design on environment and communities.

Your pupils will be asked to:

  • Critically analyse and evaluate evidence from observations and experiments.
  • Explore how the application of scientific ideas can lead to technological development and changes in the way people think and behave.
  • Use scientific methods to develop and test ideas and explanations.
  • Plan and carry out practical and investigative activities, both individually and in groups.
  • Communicate information appropriately, and contribute to presentations and discussions.

Topics include:

Electricity, energy and forces • Environment • Scientific enquiry 

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eZero Island

It's only logical

KS3/S1&2 – science and technology. Investigate how maths can support the modelling of a multi-faceted system using data and logic; apply ideas about energy transfer and sustainability to a novel context to produce a practical overall system.
Your pupils will learn to:
  • Communicate information appropriately, and contribute to presentations and discussions.
  • Explain how energy can be transferred, stored or dissipated, but not created or destroyed.
  • Explain how human activity and natural processes can lead to changes in the environment.

Topics include:

Environment • Electricity and energy • Sustainable energy supply

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Greenpower Challenge

Racing green

KS3/S1&2 – Science, technology and maths. Students are introduced to the Greenpower Challenge and the feasibility study they will be developing.  

The Greenpower Challenge, an initiative of The Greenpower Education Trust, is supported by Siemens and promotes sustainable engineering to young people.

 

The pupils will:

  • Explore how the application of scientific ideas can lead to technological developments and changes in the way people think and behave.
  • Share developments and common understanding across disciplines and boundaries.
  • Explain that forces are interactions between objects and that they can affect their shape and motion.

Topics include:

Electricity and energy • Forces and motion  

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Here Comes the Sun

Smart power

KS3/S1&2 – Science, design technology and maths. Understand the process of energy transfer, explaining the operation of internal combustion and photovoltaic cells - and applying knowledge to propose how clean technologies can be promoted.  
The pupils will be asked to:
  • Critically analyse and evaluate evidence from observations and experiments.
  • Explore how the application of scientific ideas can lead to technological developments and changes in the way people think and behave.
  • Plan and carry out practical, investigative activities (individually and in groups). Obtain and analyse data from primary and secondary sources, and use the findings to provide evidence for scientific explanations.
  • Evaluate scientific evidence and methods. Communicate information appropriately and contribute to presentations and discussions.
  • Explain how energy can be transferred, stored or dissipated, but not created or destroyed. Explain how human activity and natural processes can lead to changes in the environment. 

Topics include:

Energy source and transfer • Electricity and energy

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More activities

Discover more activities

I can see clearly now

KS3/S1&2 – Science, design technology and maths

Effective use of low energy light bulbs

 

Pupils will be asked to:

  • Work safely in the lab, field and workplace. Plan and carry out practical, investigative activities (individually and in groups).
  • Obtain and analyse data from primary and secondary sources. Use their findings to provide evidence for scientific explanations.

Topics include:

Scientific enquiry • Environment • Electricity and energy

Explore the challenges facing bus designers when producing a bus for an urban environment. Investigate how different solutions can be identified and evaluated, and collaborate to present recommendations for an effective solution.

Inspired Bus Company

KS3/S1&2 Science, design technology and maths

The pupils will need to:

  • Explore how the application of scientific ideas can lead to technological developments and changes in the way people think and behave.
  • Use scientific methods and techniques to develop and test ideas/explanations, sharing developments and common understanding across disciplines.
  • Work safely in the lab, field and workplace. Plan and carry out practical, investigative activities (individually and in groups).
  • Obtain and analyse data from primary and secondary sources. Use the findings to provide evidence for scientific explanations.
  • Communicate information appropriately and contribute to presentations and discussions about scientific issues.
  • Understand that energy can be transferred, stored or dissipated, but not created or destroyed, and that electric current in circuits can produce a variety of effects.

Topics include:

Energy source and transfer • Electricity, energy and forces

The Monte Rosa Mountain Hut

KS3/S1&2 - science, technology and maths

Gather, display data and interpret it to explain energy transfer and efficiency; apply concepts of energy transfer and conservation to building design and design solutions to meet various characteristics of a given brief.

 

The pupils will learn to:

  • Use scientific ideas and models to explain phenomena and develop them creatively to generate and test theories.
  • Critically analyse and evaluate evidence from observations and experiments.
  • Explain how energy can be transferred, stored or dissipated but not created or destroyed.

Topics include:

Scientific enquiry • Environment • Electricity and energy transfer

Now Hear This

KS3/S1&2 - Science, technology and maths

Understand the process of hearing and the use of loudness and frequencies to compare sounds.

The pupils will learn to:

  • Explore how the application of scientific ideas can lead to technological developments and changes in the way people think and behave.
  • Communicate information appropriately, and contribute to presentations and discussions about scientific issues.
  • Use real-life examples as a basis for finding out about science.

Topics include:

Scientific enquiry • Product and systems • Sound and frequency

Picture This

KS3/S1&2 - Science and technology

Develop a sense of scale and proportion with regard to measurement of frequency. Understand concepts of sound and ultrasound with use of a wave model.

 

The pupils will learn to:

  • Critically analyse and evaluate evidence from observations and experiments.
  • Explore how the application of scientific ideas can lead to technological developments and changes in the way people think and behave.
  • Obtain and analyse data from primary and secondary sources, and use the findings to provide evidence for scientific explanations.
  • Use real-life examples as a basis for finding out about science.

Topics include:

Scientific enquiry • Data handling • Sound waves and frequency

Totally in control

KS3/S1&2 technology and maths

Identify how sequences of commands can be used to run equipment and how logic operation can respond to inputs and control outputs.

 

The pupils will need to:

  • Share developments and common understanding across disciplines and boundaries.
  • Plan and carry out practical, investigative activities (individually and in groups).

Topics include:

Scientific enquiry • Systems and controls

Understand and apply concept of solubility. Develop an understanding of separation techniques and their application.

Water, Water Everywhere

KS3/S1&2 Science, design technology and maths

The pupils will need to:

  • Use scientific ideas and models to explain phenomena and develop them creatively to generate and test theories.
  • Share developments and common understanding across disciplines and boundaries.
  • Use scientific methods and techniques to develop and test ideas and explanations.
  • Assess risk and work safely in the lab, field and workplace.
  • Plan and carry out practical, investigative activities (individually and in groups).

Topics include:

Organisms, behaviour and health • Chemical and material behaviour • Life processes

Formula for Thrills

KS3/S1&2 - maths

Students are required to use and develop their skills to identify situations in which the effective use of mathematics enables the development of solutions to problems. Students must consider and check their responses are realistic and practical as well as being technically correct.

Topics include:

Developing fluency • Reasoning mathematically • Solving problems