Key Stage 4

Bring STEM education to life in the classroom

Featured Resources

Siemens offers a portfolio of unique and engaging materials and practical activities based on the national curriculum and the ground-breaking projects Siemens is engaged in. Please download, share and enjoy.

KS4 Science Resources

Energy Island

In this three episode scheme of work, students will learn about the challenges and opportunities of using renewable energy technology in a particular context. 


  • Episode 1: Students will consider why an island might want to become self-sufficient, the different ways of doing this, and the challenges that may arise. 
  • Episode 2: Students will use the Energy Island interactive game to design and test their own renewable energy supply system for an island. 
  • Episode 3: Students will decide on a certain energy supply system for the island, weighing up different factors such as cost, pollution and energy supply, as well as having to justify their decision. 

Electromagnetic Waves and MRI Scanners

In this resource, students will learn about how MRI scanners use electromagnetic waves to produce images. Students will aim to write and discuss how images are produced through MRI scans, and suggest the different ways in which these images are useful to medical practitioners.

Rattle and Hum

Explore how accoustics, sound waves and frequencies are used in rail technology to understand the performance of train axel bearings. 


This resource provides an example of how scientific concepts can lead to technological advancements.  

Here Comes the Sun

This resource encourages students to explore the difference between energy generation from internal combustion generators, in comparison to photovoltaic (PV) cells.

Students will aim to:

  • Understand the process of energy transfer
  • Understand how PV cells and internal combustion generators provide energy
  •  Compare the advantages and disadvantages of each technology 

Now Hear This

In this resource, students will learn about loudness, frequency and the process of hearing. They will aim to explain how the human ear works and responds to different sound intensities and frequencies. Finally, students will be challenges to develop a design for a hearing aid, demonstrating how it allows for a range of design requirements. 

Energy Efficiency

This module guides students to analyse different lighting technologies.


Students will aim to: 

  • Use Sankey diagrams to illustrate the energy effiency of different lightbulbs
  • Evaluate the social impacts of different lighting technologies
  • Conduct a cost-benefit analysis for different lighting technologies
  • Design a reflector for a bulb to produce even illumination over a given area

Tidal Energy

This resource introduces students to tidal energy as a form of renewable energy. Students will be encouraged to understand the potential of tidal energy as a sustainable energy source; evaluate the contribution that tidal energy may make to society; and finally, present a reasoned and justified case for tidal energy. 

Inspired Bus Company

This resource introduces the opportunities and challenges of designing a bus with a lower environmental impact for an urban environment.


Students will analyse the key contextual requirements and factors to be considered when designing a bus; learn about the various power sources for a bus; understand energy transfer and loss in this context; and finally, work in teams to develop proposals and present solutions for fuel systems for buses for The Inspired Bus Company. 

KS4 Computing Resources

Totally In Control

This resource introduces students to the features of a system; input, process and output. Students must identify how sequences of commands can be used to run equipment and how logic operation can respond to inputs and control outputs.


The activity creates context and stimulates discussion with an example of control systems on fairground rides. 

A Case To Resolve

This resource explores how systems are developed to generate solutions to problems. Drawing in ideas about waves, light and X-rays students must apply their wider knowledge with logic to analyse outcomes from a process.


The activity creates context and stimulates discussion with an example of airport baggage handling where such systems are in place.

KS4 Maths Resources

Formula For Thrills

This resource encourages students to imagine how real-life mathematical thinking is used by the engineers, designers, mechanics and planners whose job it is to entertain and thrill people, whilst also keeping them safe and at theme parks. 



KS4 Design and Technology Resources

Green Racers

This resource requires students to consider the design implications from pursuing sustainable goals and how the application of scientific ideas can lead to technological developments which change the way people think and behave.

Keeping it Lean and Mean

This resource explores the characteristics of production systems and considers how one can make it more efficient. Students learn to understand the principles of "lean" and "just-in-time" production.




Developed by Ben Hazzard of Burnage Media Arts College, this lesson plan and associated activities aim to provide pupils with an opportunity to understand sustainability and what is required for a company to become sustainable.


The pupils will be asked to:

  • Analyse current companies/products and evaluate their sustainability